|
Categories:
Browse Categories Here..
Categories includes posts with content related to movies, apps, free games, ebooks, magazines, etc etc. browse and download free. enjoy!
|
Dead Space 2 Limited Edition v.1.1 2011 MULTI2 RePack by R.G. Torrent-GamesYear: 2011 | PC Game | Eng Rus | Developed by: Visceral Games | Publisher: Electronic Arts | 5.9 GB Genre: Action (Shooter / Survival horror) / 3D / 3rd Person In his arsenal of sawn and dissect many new funds are expected, the solution of puzzles and traveling in zero gravity will not disappear, the number of characters in the second plan will increase, but so important - not just now Isaac is fighting for its survival, but it can be said save the galaxy from spontaneously spreading infection . No war in the universe a better defender, able to withstand this space infection.
Aaron Reed, "Learning XNA 4.0: Game Development for the PC, Xbox 360, and Windows Phone 7 Download Filehost: Uploaded.net, Rapidgator.net " English | 2010 | ISBN: 1449394620 | 544 pages | PDF | 4,8 MB Want to develop games for Xbox 360 and Windows Phone 7? This hands-on book will get you started with Microsofts XNA 4.0 development framework right away -- even if you have no experience developing games. Although XNA includes several key concepts that can be difficult for beginning web developers to grasp, Learning XNA 4.0 shortens the learning curve by walking you through the framework in a clear and understandable step-by-step format.
Nail Your Inner Game by Ross Jeffries Download Filehost: Uploaded.net, Lumfile.com English | Mp4 | mpeg4 | 480x320 | 256 kb/s | 23.98 fps | 337MB Genre: Video Tutorials
Reactors (R) - The Game (2013) Download Filehost: Rapidgator.net, Uploaded.net Drum & Bass | Dubooz 69 (DUBOOZ69034) 320 kbps | MP3 | single | 2013-04-27 | 00:14:48 | 35.86 Mb
Microsoft XNA Game Studio 4.0: Learn Programming Now! Download Filehost: Uploaded.net, Rapidgator.net : How to program for Windows Phone 7, Xbox 360, Zune devices, and more By Rob Miles 2011 | 464 Pages | ISBN: 0735651574 | EPUB | 8 MB Now you can build your own games for your Xbox 360®, Windows® Phone 7, or Windows-based PC-as you learn the underlying concepts for computer programming. Use this hands-on guide to dive straight into your first project-adding new tools and tricks to your arsenal as you go. No experience required!
Christer Kaitila - Adobe Flash 11 Stage3D (Molehill) Game Programming Beginners Guide Published: 2011-11-25 | ISBN: 1849691681 | PDF | 412 pages | 23 MB Written in an informal and friendly manner, the style and approach of this book will take you on an exciting adventure. Piece by piece, detailed examples help you along the way by providing real-world game code required to make a complete 3D video game. Each chapter builds upon the experience and achievements earned in the last, culminating in the ultimate prize - your game! If you ever wanted to make your own 3D game in Flash, then this book is for you. This book is a perfect introduction to 3D game programming in Adobe Molehill for complete beginners. You do not need to know anything about Stage3D/Molehill or Flash 11 in order to take advantage of the examples in this book. This book assumes that you have programming experience in AS3 (Actionscript 3).
XNA Game Studio 4.0 Programming: Developing for Windows Phone 7 and Xbox 360 Download Filehost: Rapidgator.net, Uploaded.net By Tom Miller, Dean Johnson 2011 | 528 Pages | ISBN: 0672333457 | PDF | 23 MB Get Started Fast with XNA Game Studio 4.0-and Build Great Games for Both Windows® Phone 7 and Xbox 360 This is the industrys best reference and tutorial for all aspects of XNA Game Studio 4.0 programming on all supported platforms, from Xbox 360 to Windows Phone 7 and Windows PCs. The only game development book authored by Microsoft XNA development team members, it offers deep insider insights you wont get anywhere else-including thorough coverage of new Windows Phone APIs for mobile game development.
Video Game Text Styles - GraphicRiver Download Filehost: Letitbit.net, Extabit.com | 14 Mb All layers in the photoshop file are organised into folders, named and fully editable. All free fonts or standard installation fonts used, links to download in included in the file.
Alyssa Reid | The Game (US Version) Download Filehost: Rapidgator.net, Uploaded.net Release:2013 | m4a | 256 kbps | 100 Mb Genre: PopR&BSoul
Dave Mark - Behavioral Mathematics for Game AI Download Filehost: Uploaded.net, Rapidgator.net Published: 2009-03-05 | ISBN: 1584506849 | PDF | 480 pages | 5 MB Human behavior is never an exact science, making the design and programming of artificial intelligence that seeks to replicate human behavior difficult. Usually, the answers cannot be found in sterile algorithms that are often the focus of artificial intelligence programming. However, by analyzing why people behave the way we do, we can break down the process into increasingly smaller components.
Cross Platform Game Development: Make PC Games for Windows, Linux and Mac Download Filehost: Uploaded.net, Rapidgator.net English | 2008 | ISBN: 159822056X | 440 pages | PDF | 13,9 MB
With the increasing popularity of games that run on all PC platforms whether Windows, Mac, or Linux the search is on for game developers who can create cross-platform games.
Learning XNA 4.0: Game Development for the PC, Xbox 360, and Windows Phone 7 Download Filehost: Lumfile.com, Ul.to Publication Date: December 27, 2010 | ISBN-10: 1449394620 | ISBN-13: 978-1449394622 | Edition: annotated edition
Distributed Game Development: Harnessing Global Talent to Create Winning Games Download Filehost: Uploaded.net, Rapidgator.net By Tim Fields 2010 | 240 Pages | ISBN: 0240812719 | PDF | 13 MB Take control of your global game development team and make successful AAA game titles using the Distributed Development model. Game industry veteran Tim Fields teaches you how to evaluate game deals, how to staff teams for highly distributed game development, and how to maintain challenging relationships in order to get great games to market. This book is filled with interviews with a broad spectrum of industry experts from top game publishers and business owners in the US and UK. A supplementary web site provides interviews from the book, a forum where developers and publishers can connect, and additional tips and tricks.
3D Game Engine Architecture: Engineering Real-Time Applications with Wild Magic Download Filehost: Rapidgator.net, Uploaded.net English | ISBN: 012229064X | edition 2005 | PDF | 754 pages | 6 mb
Readers of Eberlys previous books, 3D Game Engine Design and Geometric Tools for Computer Graphics, asked for a volume with more code samples and fewer equations. This book will please and aid them greatly.. That key points are sometimes underscored with a dry wit is characteristic of how a great teacher makes studying a difficult topic personally rewarding for the student.
Awesome 3D Game Development: No Programming Required Download Filehost: Uploaded.net, Rapidgator.net English | ISBN: 1584503254 | edition 2004 | CHM | 431 pages | 115 mb
Awesome 3D Game Development: No Programming Required teaches aspiring game developers how to create their own computer games without programming skills and provides an in-depth understanding of how the game design process works. Using hands-on tutorials and "drag-anddrop" game engines, readers learn to make and modify their own interactive 3D computer games, create models, and select game assets.
Gordon Calleja - In-Game: From Immersion to Incorporation Download Filehost: Uploaded.net, Rapidgator.net Published: 2011-05-13 | ISBN: 0262015463 | PDF | 240 pages | 3 MB Digital games offer a vast range of engaging experiences, from the serene exploration of beautifully rendered landscapes to the deeply cognitive challenges presented by strategic simulations to the adrenaline rush of competitive team-based shoot-outs. Digital games enable experiences that are considerably different from a readers engagement with literature or a moviegoers experience of a movie.
Scott Rogers, "Level Up!: The Guide to Great Video Game Design Download Filehost: Rapidgator.net, Uploaded.net " English | 2010 | ISBN: 047068867X | 514 pages | PDF | 10 MB Amazon Review Want to design and build cutting edge video games? Not sure where to start? Or just want to tweak the projects youre already working on? Then this is the book for you!
Rob Miles - Microsoft® XNA® Game Studio 4.0 Download Filehost: Uploaded.net, Rapidgator.net Published: 2011-02-13 | ISBN: 0735651574 | PDF | 466 pages | 7 MB Now you can build your own games for your Xbox 360®, Windows® Phone 7, or Windows-based PC-as you learn the underlying concepts for computer programming. Use this hands-on guide to dive straight into your first project-adding new tools and tricks to your arsenal as you go. No experience required! Learn XNA and C# fundamentals-and increase the challenge with each chapter Write code to create and control game behavior Build your games display-from graphics and text to lighting and 3-D effects Capture and cue sounds Process input from keyboards and gamepads Create features for one or multiple players Tweak existing games-and invent totally new ones
Physics for Game Developers: Science, math, and code for realistic effects, 2nd Edition Download Filehost: Ul.to, Rapidgator.net 2013 | ISBN-10: 1449392512 | 578 pages | PDF | 16 MB
Physics for Game Developers: Science, Math and Code for Realistic Effects (2nd Edition) Download Filehost: Rapidgator.net, Uploaded.net English | 2013 | ISBN-10: 1449392512 | 578 pages | PDF | 16 MB
If you want to enrich your game’s experience with physics-based realism, the expanded edition of this classic book details physics principles applicable to game development. You’ll learn about collisions, explosions, sound, projectiles, and other effects used in games on Wii, PlayStation, Xbox, smartphones, and tablets. You’ll also get a handle on how to take advantage of various sensors such as accelerometers and optical tracking devices.
|
Authorization
Login or Register to the site here...
Spread Us!
+1 us to spread the word.
Sponsor Ads
|