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Five-Star Apps - The best iPhone and iPad apps for work and play

Five-Star Apps: The best iPhone and iPad apps for work and play By Glenn Fleishman
Publisher: Pea chpit Pre ss 2010 | 240 Pages | ISBN: 0321751434 | PDF | 18 MB

It can be a concierge, camera, flashlight, game console, magazine, photo editor, panorama maker, note taker, travel planner, radio, bookstore, night-sky guide, GPS, music player, music maker, and plenty more…if only you could figure out which of the 250,000 (and counting) apps to put on your iPhone or iPad or iPod touch.
Author Glenn Fleishman set out to discover how to use your device to find a movie, read a book, retrieve a distant file, make a phone call, play a strategy game—to accomplish a host of useful, and sometimes completely unuseful, tasks. Glenn sifted through and road tested thousands of apps to find the nearly 200 programs that fit his criteria for interesting, entertaining, useful—and essential—five-star apps. His clear-eyed selections will surprise and charm you and help you complete tasks, have fun, be creative, and learn something.



Pearson-Five Star Apps The Best iPhone and iPad Apps for Work and Play 2010 RETAiL EBook-DiGiBook

Pearson-Five Star Apps The Best iPhone and iPad Apps for Work and Play 2010 RETAiL EBook-DiGiBook | Size: 24.64MB


It can be a concierge, camera, flashlight, game console, magazine, photo editor, panorama maker, note taker, travel planner, radio, bookstore, night-sky guide, GPS, music player, music maker, and plenty more…



Pro Android Web Game Apps: Using HTML5, CSS3 and JavaScript

Pro Android Web Game Apps: Using HTML5, CSS3 and javascript
Filehosts Available: Uploaded.net , Ryushare.com

D 2012 | ISBN-10: 1430238194 | PDF | 664 pages | 18 MB

Dive into game development for the Android platform. You'll use cutting-edge technologies to make game engines in your browser, establish real-time server communication, and create amazing gaming experiences with artificial intelligence and rich media.



iPhone & iPad Game Development For Dummies



Book Description
Here's the scoop on building and marketing great games for the iPhone and iPad!

The iPhone and iPad are the hottest techno-gadgets on the market today, and games for it are even hotter. To help you cash in on the trend, this book shows what it takes to create a good iPhone and iPad game and how to get it into the App Store.

Neal Goldstein, leader of an iPhone app startup company, and his co-authors show you how to build a game that will sell, include quality graphics, market your game through the App Store, and more. Whether you're a programming novice or an experienced developer looking to enter the game market, here's how to get going.

Games for the iPhone are among the hottest apps in Apple's App Store
Learn to build two game applications – from beginning to end
Written by successful mobile app developers, this guide begins with how to get started, including downloading the SDK and filling your toolbox
Covers programming with Objective-C and Cocoa, what makes a good game, graphics, and creating good mobile apps
Explains how to market your game through the App Store

iPhone and iPad Game Development For Dummies can start you on a fun hobby or a lucrative career.

Note: Apple's iOS SDK tools are only accessible on Intel-powered Mac and MacBook devices.

From the Back Cover
Start a fun hobby or a new career — create cool games for the hottest devices around!

Got an idea for a fun iPad or iPhone game but don't know what to do with it? Read this book and you will! You'll see how to design games that play wonderfully on the small screen, what's involved in becoming a registered developer, how to work with the SDK, key features of game architecture, how to market your games, and more. Get your game on!

What makes a good game? — learn the fundamentals of good game design

Put on your developer's hat — become a registered Apple developer, learn how iOS games work, and understand the SDK

The stuff games are made of — build a native user interface, explore game architecture fundamentals, learn to animate objects in iOS, and grasp the basics of OpenGL

Keep score and get social — set up a scoring system and learn to tie your game into social networks like Facebook

To market, to market — get your game into the App Store and boost marketability with such bonus features as gestures, shaking, external displays, and ad-supported revenue

Open the book and find:

The latest and greatest on the iPad, iPhone 4, and iOS 4.0

Elements of great game design and architecture

Why you need to be a registered Apple developer

Why scoring is critical

How to debug your games

What provisioning is and why you need to know

Important social aspects of game design

Key differences between games on the iPad and the iPhone

Learn to:

Build an actual game from start to finish

Recognize what makes a good game for Apple's mobile devices

Use Objective-C, Cocoa, OpenGL ES 2.0, and other iOS programming tools

Connect your app to Facebook, get it into the App Store, and market it

About the Author
Neal Goldstein has a rock-star reputation among iPhone developers. He wrote iPhone Application Development For Dummies and frequently speaks at conferences.

Jon Manning and Paris Buttfield-Addison are the founders of Secret Lab, a game design company that builds fun things for iPhone and iPad when the principals aren't playing games for research.

Product Details

Paperback: 508 pages
Publisher: For Dummies; 1 edition (November 9, 2010)
Language: English
ISBN-10: 0470599103
ISBN-13: 978-0470599105

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Android Game Programming For Dummies

Derek James, "Android Game Programming For Dummies
Filehosts Available: Rapidgator.net , Ryushare.com"

English | ISBN: 1118027744 | 2013 | PDF, EPUB | 384 pages | 22 + 15 MB

Get your head in the game and start developing engaging Android apps that game gurus will love!
Games challenge our minds, relieve our boredom, bring us closer to family and friends, and are just plain fun. It's no wonder developers are geared up to get going on the next great game. It's easy to join in the fun with For Dummies! A bit of Java knowledge is helpful, but even if you lack that, this book will walk you through creating two Android games and getting them into Google Play. Once you've got the basics down, let your imagination lead the way!



Building and Monetizing Game Apps for iOS

Building and Monetizing Game Apps for iOS
Download Filehost: Lumfile.com, Uploaded.net

Flash Video | MOV / AVC 280 kb/s | 960x600 | Duration: 2 hours 56 mins | English: AAC 96 kb/s (1 ch) | 468 MB
Genre: Development / Programming



Building and Monetizing Game Apps for Android

Building and Monetizing Game Apps for Android
Download Filehost: Lumfile.com

Duration: 2h 56m | Video: AVC (.flv) 960x600 15fps | Audio: AAC 48KHz stereo | 445 Mb
Level: Intermediate | Language: English
Genre: eLearning



Building and Monetizing Game Apps for iOS Training

Building and Monetizing Game Apps for iOS
Flash Video | MOV / AVC 280 kb/s | 960x600 | Duration: 2 hours 56 mins | English: AAC 96 kb/s (1 ch) | 468 MB
Genre: Development / Programming




Building And Monetizing Game Apps For Ios

Building And Monetizing Game Apps For Ios
Download Filehost: Uploaded.net, Rapidgator.net, Lumfile.com | 468 MB


Author Todd Perkins uses Objective-C and Xcode to build Mole It!, a full-featured game app for the iPhone and iPad that can be downloaded for free from the iOS App Store. The finished app implements Game Center functionality as well as channels for generating revenue.



Building and Monetizing Game Apps for Android

Building and Monetizing Game Apps for Android
Download Filehost: Uploaded.net, Rapidgator.net

English | Duration: 2h 56m | Video: AVC (.flv) 960x600 15fps | Audio: AAC 48KHz stereo | 450MB

Discover how to build an Android game and distribute it in the Google Play app store, using Cocos2d-x and the Eclipse Platform. Plus, author Todd Perkins shows how to monetize your game further with income from Google Mobile ads. The course demonstrates how to install and set up your coding environment; build the games core scenes, layers, and sprites; handle touch and accelerometer data; create classes based on a detailed game flow chart; and manage misses, wins, and scores. Last, youll prepare your game to support Google ads and in-app purchases.



Building and Monetizing Game Apps for Android Training

Building and Monetizing Game Apps for Android
English | 2h 56m | AVC1 960x540 29.97 fps | AAC 96 Kbps 48 KHz | 449 MB
Genre: eLearning | Level: Intermediate



Derek James, "Android Game Programming For Dummies"
Derek James, "Android Game Programming For Dummies"
Download Filehost: Ul.to, Rapidgator.net

English | ISBN: 1118027744 | 2013 | PDF | 384 pages | 22 MB

Get your head in the game and start developing engaging Android apps that game gurus will love!
Games challenge our minds, relieve our boredom, bring us closer to family and friends, and are just plain fun. Its no wonder developers a




Best Apps For MacOSX Collection 04.2013

Best Apps For MacOSX Collection 04.2013
Download Filehost: Rapidgator.net | 23.2 GB



All the best and only the best - A mix of freeware and paid programs - cracked (or with crack) and ready to go.



C# Game Programming: For Serious Game Creation
C# Game Programming: For Serious Game Creation
Download Filehost: Ul.to, Rapidgator.net

2010 | ISBN: 1435455568 | 488 pages | PDF | 5,6 MB



Learning XNA 4.0: Game Development for the PC, Xbox 360, and Windows Phone 7

Aaron Reed, "Learning XNA 4.0: Game Development for the PC, Xbox 360, and Windows Phone 7
Download Filehost: Uploaded.net, Rapidgator.net "

English | 2010 | ISBN: 1449394620 | 544 pages | PDF | 4,8 MB


Want to develop games for Xbox 360 and Windows Phone 7? This hands-on book will get you started with Microsofts XNA 4.0 development framework right away -- even if you have no experience developing games.
Although XNA includes several key concepts that can be difficult for beginning web developers to grasp, Learning XNA 4.0 shortens the learning curve by walking you through the framework in a clear and understandable step-by-step format.



Pack Apps (For MacOSX)-FL

Pack Apps (For MacOSX)-FL | 2.6 GB
Download Filehost: Lumfile.com

Genre: Apss | MacOSX


List:



Learning XNA 4.0: Game Development for the PC, Xbox 360, and Windows Phone 7

Learning XNA 4.0: Game Development for the PC, Xbox 360, and Windows Phone 7
Download Filehost: Lumfile.com, Ul.to

Publication Date: December 27, 2010 | ISBN-10: 1449394620 | ISBN-13: 978-1449394622 | Edition: annotated edition



Windows Store apps for Absolute Beginners with JavaScript

Windows Store apps for Absolute Beginners with javascript
Download Filehost: Uploaded.net
English | 30 Parts | mp4 | H264 1024?576 | AAC 2 ch 157 kbps | 6 hrs 23 min | 4.55 GB


Ready to make money and share your great Windows 8 app ideas with the world? Not sure where to start? Start here! Over the course of 31 lessons, our friend Bob Tabor from LearnVisualStudio will teach you the fundamentals of Windows Store app development with HTML5, CSS3, and javascript by walking you through building the Contoso Cookbook Hands On Labs.



iPhone and iPad Apps for Absolute Beginners (3rd edition)

iPhone and iPad Apps for Absolute Beginners (3rd edition)
Download Filehost: Uploaded.net, Rapidgator.net

English | Published: 2013-03-20 | ISBN: 1430246170 | PDF | 372 pages | 30 MB

So how do you build an application for the iPhone and iPad? Don’t you need to spend years learning complicated programming languages? What about Objective-C and Cocoa touch? The answer is that you don’t need to know any of those things! Anybody can start building simple apps for the iPhone and iPad, and this book will show you how.




Best Apps For MacOSX Collection 2012
Best Apps For MacOSX Collection 2012
Download Filehost: Rapidgator.net

All the best and only the best - A mix of freeware and paid programs - cracked (or with crack) and ready to go.

Programs included:







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